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Endring
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Devlog
Post mortem
November 29, 2020
by
DBubee
We have finally reached week 12 and with that the finishing of this project. It has been a great experience doing a full game development cycle from ideation to finish. Let’s look back on some of th...
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New art, animations and post processing changes
November 10, 2020
by
DBubee
Hi Dear Reader, This post is about some of the recent updates and changes in the game. The good news is that since the basic functionality and gameplay are ready - of course enhancing and adding on i...
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Beta update
October 26, 2020
by
DBubee
I've reached week 6 with development - that's half way through! A beta build has also been created: https://drive.google.com/file/d/1krVbpk_UH7qHYQLrN59NPMeombHNrYlS/view?usp=shari... The past few da...
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Bump it up!
October 23, 2020
by
DBubee
The past 2 weeks has been spent productively. I've been working on the art, reward system and animations for a more complete gameplay experience. Working both with real tactile art and digital is such...
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Progress
October 16, 2020
by
DBubee
Hi again, I'm here with some progress with my beloved game. After getting painted some of the new assets and getting them into Unity, we realised that the contrast between background and foreground ne...
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The beginnings...
October 15, 2020
by
DBubee
Hi, I’m Dori and I’m doing this project as part of the completion of Creative Technologies course at Torrens University. Endring is a game fostering change just as it’s title suggests as well...
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